UCA Game Day

High School Game Day

2019-2020: Game Day at Camp

At UCA Summer Camp teams will perform a Band Chant, Situational Sideline and Cheer in that order. The Sideline and Cheer will be evaluated separately, allowing teams to receive feedback from the UCA Staff and a ribbon based on the performance. The Band Chant will not be evaluated but will be added to the overall Game Day performance and be included as part of the Game Day Championships on the final day of camp. The use of spirit raising props like signs, poms, megaphones or flags is highly encouraged for each element. Squads are also encouraged to incorporate practical skills that enhance their crowd leading ability. (NOTE: Please review skill restrictions below.)

BAND CHANT: Teams should demonstrate spirit and enthusiasm while entering the performance surface and before the music begins. A cue will not be given to start the Band Chant. Once the music begins, the Band Chant cannot incorporate any skill other than kicks and jumps but should showcase the squad’s sharp motions, high energy and synchronization. Material for the Band Chant will be taught at camp and set during the Game Day Practice with the UCA Staff. Teams may use the motions/dance taught at camp or material from home.

SITUATIONAL SIDELINE: Following the Band Chant, teams should continue to display genuine spirit and enthusiasm until the announcer cues which sideline to perform – either offense or defense. Teams will be private coached and prepared by the UCA Staff for both scenarios. We strongly encourage the use of practical skills (stunts or tumbling) that still allow the squad to adjust quickly to either situation. After the Sideline, teams must return to the performance surface and show a clear separation before the next element.

CHEER / CROWD LEADING: The final element can consist of a cheer learned at camp or other crowd leading material from home. Since this element will not be cued by the announcer, teams should transition to this section following a clear end to the Sideline. The UCA Staff will private coach the squads on this element to encourage the use of proper game day material, motions and practical skills that would elicit a positive crowd response in a game day environment.

2019-2020: Game Day at Regionals & NHSCC

The format for Regionals and Nationals is inspired by what teams do at home and is similar to camp with the addition of Fight Song as a fourth element. Teams are permitted, but not required, to use camp material to demonstrate the game day environment at their school. With all four elements combined, the Game Day performance cannot exceed a 3 minute time limit. All skill restrictions below will be enforced.

BAND CHANT: The Band Chant will be consistent with the summer camp format. Teams should demonstrate spirit and enthusiasm while entering the performance floor and before the music begins. A cue will not be given to start the Band Chant. Once the music begins, the teams cannot incorporate any skills other than kicks and jumps, just like summer camp. Squads should utilize spirit raising props and focus on creative movements such as level changes or ripples, execution of the material and encouraging the crowd to participate.

SITUATIONAL SIDELINE: Following the Band Chant, the announcer will provide a cue for offense or defense. Teams should wait until the announcer finishes the cue and show the proper response to the game day situation. Squads should focus on crowd effectiveness, motion technique and skills relevant to a game day environment. NOTE: It is a requirement to incorporate skills into the Sideline (stunts and/or tumbling, if the division allows). Please review skill restrictions below.

CROWD LEADING: Following the Sideline, teams must return to the performance surface and show a clear separation between elements. Teams can show spirited interaction as a clear transition into the Crowd Leading material but are not allowed to stunt. Crowd Leading can include a cheer reflective of a timeout, general sideline / spell-out or other cheer material with minimal words, inciting a response and encouraging a crowd to yell along. Teams should incorporate spirit props and practical skills (stunts and/or tumbling, if the division allows).

FIGHT SONG: The final element should reflect your school’s traditional Fight Song. Teams should incorporate crowd effective skills (stunts and/or tumbling, if the division allows) and can include spirit raising props to enhance the overall effect. Fight Song incorporation is limited to three (3) consecutive 8-counts of stunts and/or tumbling. Counting will begin with the initiation of a skill and continue until either the incorporation is complete or the end of the 3rd 8-count. (If the Fight Song repeats, the incorporation will only be permitted both times if the skills are repeated exactly the same.) For teams that do not have an official Fight Song, it is recommended to use a second selection of band chant music. Music guidelines are available at varsity.com/music.

2019-2020: Skill Restrictions and Qualification Information

Game Day Skill Restrictions:

  • No tosses (basket, sponge or elevator) are allowed.
  • No inversions are allowed.
  • No twisting released dismounts are allowed.
  • No running tumbling is allowed.
  • Single leg stunts are limited to liberties and liberty hitches.
  • Standing tumbling is limited to one tumbling skill and a back tuck is the most elite tumbling skill allowed. Examples: Standing full is not allowed. Rippled single back handsprings would be allowed. Jump tumble (single skill) would be allowed.
  • Teams should take the floor immediately with spirit and enthusiasm, but without excessive gestures. (Ex: running of the flags, chest bumps, intricate handshakes) Stunts are not allowed during the team’s entry to the floor or any time prior to starting the performance.
  • In between elements, teams must always return to the performance surface. Teams may kick, jump or tumble but may NOT stunt.
  • During the Band Chant, only kicks and jumps are permitted.

Qualification:

Teams must attend a Varsity Spirit Summer Camp that is at least two days or more and participate in the Squad Credentialing program, in addition to qualifying at a UCA Regional Competition in order to be eligible to participate in the 2020 UCA National High School Cheerleading Championship. 

For more information about UCA Rules, Divisions and Scoring – click here!

Photo Gallery

College Game Day

Game Day at College Spirit Camp

Game Day at camp will include three elements: Band Chant, Situational Sideline and Game Day Timeout. The order for Game Day will be as follows: the first two elements will either be the Situational Sideline or the Band Chant. The order will be random. The final element will be the Game Day Timeout.

BAND CHANT:The band chant can incorporate any skills allowed on football field / basketball court surfaces and showcase the squad’s sharp motions, high energy and synchronization. Teams can choose to use signs, flags and other spirit raising props to help encourage crowd response.
*Note: No spinning skills for tumbling and no basket tosses are allowed.

SITUATIONAL SIDELINE: With either an offensive or defensive scenario, the squad will determine which sideline to do based on the cues. The teams will perform a sideline they were private coached on and are encouraged to use spirit raising props like signs, poms and megaphones. Skills should be minimal and simple.
*Note: No spinning skills for tumbling and no basket tosses are allowed.

GAME DAY TIMEOUT: The Game Day Timeout is the best time to showcase your squad’s energy, leadership, visual appeal and connection to the crowd. It should encourage crowd involvement and mimic a 60 second timeout your squad would do at a game.
*Note: The same skill restrictions for the College Cheerleading and Dance Team National Championship apply.

Game Day at College Nationals

Game Day Division Guidelines

The order for the College Game Day Division at the College Championship will be random based on the audio cues. It will consist of a Fight Song, a Situational Sideline (offense / defense) and a Game Day Timeout (similar to what was done at camp).

FIGHT SONG: The fight song should represent the traditional fight song your school does at games. Skills should be minimal, practical and crowd effective. This formation should be similar to or the same as your sideline formation.

SITUATIONAL SIDELINE: With either an offensive or defensive scenario, the squad will determine which sideline to do based on the cue. The teams are encouraged to use spirit raising props such as signs, poms, megaphones and flags. Skills should be minimal, practical and crowd effective.

GAME DAY TIMEOUT: Similar to a 60 second extended band chant that is designed for crowd interaction and involves crowd response. This is the best time to showcase your squad’s energy, leadership, visual appeal and connection to the crowd.

The judges will score teams using the criteria listed on the UCA Game Day score sheet. Each team will be evaluated on a 100 point system. Click here for more information on score sheets.

All teams attending the UCA College Cheerleading Championship will follow the AACCA Guidelines. Rules are subject to change by AACCA. For the most recent safety rules and information, visit www.aacca.org.

SKILL RESTRICTIONS

  • Flips into or out of partner stunts and pyramids are prohibited
  • Twisting stunts and dismounts may not exceed 1 ¼ rotation
  • Flipping tosses are permitted with zero twisting rotations
  • Twisting tumbling is prohibited

Photo Gallery